1. Awakening
The player wakes in a strange place and is encouraged to look around and observe.
2. First descent
A narrow passage leads the player downward. A faint light in the distance pulls the player forward and deeper into the cave.
3. Something in the distance
The space opens up, revealing a distant statue that becomes a landmark and reference point for the player.
4. Distant Statue
The player reaches a ridge overlooking the statue, where a small event emphasizes the scale of the cavern, while distant pillars and structures hint at the path forward.
5. Pillar as Bridge
After crossing a fallen pillar, the player has to push over another pillar to create a bridge to a higher ledge near a cave opening.
6. Flooded Passage
Near the cave opening, human remains lead the player into a flooded tunnel, creating a slower, more claustrophobic sequence.
7. The Poseidon Chamber
The player enters a large chamber dominated by a statue. A gate blocks the way forward. Pulling a lever raises the gate and unfolds a bridge into the statue’s mouth – crossing into the unknown.