My name is Eric Stockselius, and I am a level designer with a background in art, animation, and television production.

I began my creative path studying at a preparatory art school before earning a Bachelor’s degree in Animated Film and Storytelling from Stockholm University of the Arts. I have always been drawn to visual storytelling and the communication of emotion through images, spaces, and atmosphere.

After several years of freelance creative work, I decided to pursue my long-standing interest in games more directly and moved to Malmö to study at The Game Assembly, where I have spent the past two years focusing on level design.

My background in visual storytelling strongly shapes how I approach level design. I am particularly interested in designing atmospheric spaces where environment, narrative, and player movement work together to create immersive player experiences.